“using UnityEngine; using System.Collections; using AC; using UnityEngine.UI; using TMPro; public...Text Mesh Pro integration
“This is a simple (unoptimised) example script that shows how a PlayMaker FSM can be used to...Using PlayMaker to control the Player
“Post Processing Stack v1 This script updates the active post-processing profile with the...Post processing depth of field
“This custom Action allows you to change the priority of a Cinemachine camera. It is provided...Changing Cinemachine camera priority
“Notes: Attach the script to any active object in the hierarchy, which you know is always going...Rewired integration
“Note: This AC action allows you to set and and adjusts the FBBIK body effector. I've been...FinalIK integration - (set and adjust) Body Effector Action
Pages in category "Integrations"
The following 28 pages are in this category, out of 28 total.