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Note: this are two brief examples of how to create more complex conditional checks.

You can chain Variable: Check Actions together so that they either all need to be true, or only one does, for the result to occur.


For example, both Var 1 and Var 2 will need to be True here for the Engine: Pause Action to run:

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While here, Engine: Pause will be run if either of them are True:

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You'll want to use the ActionList Editor window for this, as it'll be much easier to work out what's going on if you're wiring things up with nodes.

[Original tip provided by ChrisIceBox]

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