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Running Animations when game is paused

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Note: This is a simple method but often overlooked or unknown. AC uses timescale to pause the game, so to run animations during this time you need to do the following:

  • Find your character, menu, prop, etc and go to the Animator component.
  • Look for the Update Mode drop down menu.
MecanimAnimatorComponent
  • Change the option to Unscaled Time.

This method applies to any object which uses the Animator component.

-Tip provided by user SilverVoo, contents reformulated and edited by Alverik-

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